Humans - Postmodernism
Commonly on social media we see a reconstruction of reality, people choose what ideal version they want others to see.
Hyperreality - something that is beyond reality. Substituting the signs of the real for the real, the representation is replaced with a representation which it substitutes (Jean Baudrillard).
Barthes - Semiotics - Signs, signifiers and signified, anything that can have meaning, the thing that creates meaning and the meaning that is created. E.g, an illustration of a tree doesn't represent what trees really look like, nothing is real, everything is represented.
What is reality? A postmodern view is we don't know, hyperreal has replaced the real.
Simulacrum - a representation of something that has never existed in the first place.
- Paris syndrome.
- Odi as a hyperreal construct - he is a broken old machine/synth, and must be recycled, he is a broken character. George, the owner, loves Odi as a son, he is better than a human because he is flawed - a hyperreal representation of a human. Allegory- Odi's breakdown reflects alzheimer's as he also faces memory loss. Odi is like us.
- Criticism of metanarratives - postmodern texts that usually try to distance themselves from traditional ways of making meaning, and will break the rules of existing metanarratives such as religion or science to make a point.
- Rejection of high culture - postmodern texts will often use a deliberately 'trashy' aesthetic.
- Directly addressing the audience - breaking the fourth wall.
- Breaking rules - postmodern texts often break fundamental rules of making media, for example, 'breaking the fourth wall', having a mixed narrative.
- Intertextuality - postmodern texts often routinely make refernce to other texts, cultures and times. This is 'cobbling together' of disparate themes is referred to as bricolage (bric-a-brac).
- Style over substance - surface meanings are seen as more important in a postmodern text than any deeper meaning.
Examples in Humans
- Anita walks away with Sophie - style over substance.
- Hyperreality - synths doing jobs and chores which humans wouldn't want to do.
- The synths are fake humans.