Tuesday 23 June 2020

Videogames 10 - Playing games: alternatives to the mainstream


Playing games - Alternative


Alternative games that are different to the Assassin's Creed Franchise:

The Silver Case 1999

  • The genre of the game is an adventure visual novel and psychological thriller videogame.
  • The narrative of the game is perhaps confusing at first to the audience, fans of the game may join forums and interact with other people to dicuss what the narrative is about.
  • The audience interacts with the game firstly by entering their name into the game, at first the mode of address can be confusing as you are unsure of who you are meant to be and where you are.
  • The game appeals to a niche audience, the videogame is indie and alternative, on metacritic it is quite low in score based on reviews of mostly mainstream media compared with a high score of users.
  • The preferred reading of the game is perhaps someone who is the oppositional or negotiated reading of most AAA videogames, as niche videogames can create a different style and feeling to the audience and may be more intersting to them.

Mushihimesama 2004

  • The genre of the game is an arcade, shooter videogame.
  • The narrative of the game is levelling up , with increasing difficulty, there isn't much of a large story to follow. 
  • The audience interatcs with the game by when the videogame was available in the arcades, the audience would go to the arcade and play, perhaps with other people such as friends.
  • This game appeals to a niche audience as the game is indie and alternative, this game was originally in arcades so people who played it in the arcades will get nostalgia for the game and be interested.
  • The preferred reading of the game is people who enjoy arcade games and may remember playing it in an arcade.

Pathway 2019

  • The genre of the game is Strategy-Adventure videogame.
  • The narrative of the game is forming groups and go across Morocco and North africa to defeat Nazis, the game is set in 1936.
  • The audiences interacts with the game by picking the team they want to make and what path they want to travel down.
  • This game appeals to a niche audience as it is an indie and alternative game, as well as people who enjoy playing strategy games we can further see this in the metacritic score that is quite low with mixed reviews.
  • The preferred reading of the of the game is using strategy and being challenged, they may also prefer the simple pixel art style compared with the more realistic AAA videogames.

AER Memories of Old 2017

  • The genre of the game is Adventure and open-world videogame.
  • The narrative of the game is playing as the a girl named 'Auk', going on a pilgrimage with the ability to turn into bird exploring the floating islands.
  • The audiences interacts with the game by being able to roam freely through the islands.
  • This game appeals to a niche audience as it is an indie and alternative game, as the metacrtic reviews are quite low and mixed, some people may like the simple style of the game and storyline.
  • The preferred reading of the game is someone who enjoys more of the visual and ambience of a videogame.

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